Recently, I’ve been pretty swamped by work. Nights, weekends, holidays… I’ve been in the office so long, my wife has forgotten my name! This year, crunch time is like the playoffs – I’m not shaving and my beard is growing out. It’s my first time with a beard, really. Honestly, it drives me nuts. I hate having food or drinks touch my my moustache and leave a lasting flavor. So besides working all the time, I’m also constantly wiping my mouth. Bleah!
Anyway, I’ve gotten a few messages from people asking for more about designers. Well, I still don’t have time to put into writing. I did a couple weeks ago, but a hardware failure destroyed several hours of work and I didn’t feel like starting again right away. Then I got too busy.
So instead of writing my own article on designers, I’m going to post a number of links where you can get information from the source: MSDN.
If I’d found the second link earlier, I probably wouldn’t have written one of my posts since it covers the same stuff. I think I remember reading it several years ago, but I didn’t find it when I looked again.
Here’s a topic on developing components:
http://msdn.microsoft.com/en-us/library/51sc2s5c(VS.71).aspx
This specific sub-topic discusses design-time attributes:
http://msdn.microsoft.com/en-us/library/tk67c2t8(VS.71).aspx
That page links to the docs on customizing the design-time, which is what I’m writing about:
http://msdn.microsoft.com/en-us/library/37899azc(VS.71).aspx
The set of topics above actually provides a great deal of information and several samples. I think that’s the best set of documentation for this kind of stuff.
After having posted these links, I’ll try to focus on XNA Framework-specific customizations from now on. It’ll probably be another week before my schedule is back to normal. After that, I’ll be back to writing.